Dream Valley
AI-crafted bedtime stories that adapt to your child's mood, age, and imagination — turning screen time into a bonding ritual.
iOS · Android · Web
Turings Design — behavioral game studio
01 · our products
We build our own products to prove the thesis: mechanics aimed at the right outcomes change behavior at scale.
AI-crafted bedtime stories that adapt to your child's mood, age, and imagination — turning screen time into a bonding ritual.
iOS · Android · Web
Real-time cricket commentary in a personality of your choosing. The match plays; someone you'd actually want there fills the room.
iOS · Android · TV
Anonymous voice-first social. Antakshari battles, karaoke, and debate rooms that turn strangers into communities — without the toxicity of text.
iOS · Android
Configure your perfect suit, see yourself wearing it in seconds via AI, and order it made-to-measure — the gamified configurator for bespoke.
Web · Physical — coming soon
Physical mats with printed visual cues that nudge behavior in shared spaces. No app. Pure behavioral design in the real world.
Physical · Digital — coming soon
A gamified fitness mentor that turns training into a game you want to keep playing — adaptive workouts, streaks, and progression tuned to you.
iOS · Android — coming soon
02 · our advantage
Every reward, nudge, and loop adapts to the individual in real time — gamification that personalizes itself, generates fresh content, and tunes difficulty per user. Static game design can't reach this.
A research-backed understanding of human nature — behavioral science, systems thinking, ancient wisdom — powers proprietary algorithms that drive effective change. No guilt mechanics. No dark patterns.
Creative layering that merges technology, digital and physical design, and psychology. Delightful, effortless, efficient. The user never feels the machinery — they just feel it working.
03 · inventions
For each product we had to invent a new behavioral strategy — and each one leaves the people who use it measurably better off.
Genesis
Not a workout list — a coach. Genesis watches how you train, adapts the plan and the encouragement to you, and keeps adjusting. It's the mentorship that makes change stick, so people actually stay with it.
Dream Valley
Most kids' content is built to hold attention; ours is built to release it. Pacing, vocabulary, and tone descend to lower arousal and carry a child into sleep — the narrative structure is the product.
Bolaa
Drop your identity and the fear goes with it. Low-stakes voice rooms let people say what they actually think and bond over their real selves — not a curated profile.
Qrackpot
Ball-by-ball commentary synthesized in the personality and era you pick, re-tuned to the tension of the match. Generated live, so every fan hears the game narrated the way they'd most love to.
NudgeMat
AI decides where real-world cues go and how they're designed. The output is a physical mat — no app, no notifications — yet behavior shifts. Gamification you step on.
Paladin
Configure a bespoke piece and watch yourself wearing it in seconds. Seeing the result as already yours turns browsing into commitment.
04 · our thesis
The engagement loop is the most powerful technology in the world. Most companies use it to steal attention. We point it at outcomes people actually want.
We measure whether the user actually changed — not time-on-screen.
We build our own first. Proof is shipped products with real users, not decks.
We build and own our products. Partners help them reach the people who need them.
AI is how we build fast, not what we sell. The vision stays human.
Read the full philosophy →
05 · recognition
Independent programs that vet thousands of startups a year have backed ours.
Accepted as an innovative startup under the EU Aliens Act. 2026.
Member of NVIDIA's global program for startups building in AI and deep tech.
Selected for the Fighters Program at Station F, the world's largest startup campus, in Paris.

06 · founder
Founder & CEO
Anmol builds the products first, then the practice. Turings Design exists to prove a single idea in public — that the engagement loop, pointed at the right outcomes, changes behavior for the better.
A small AI-first team shipping real products across Singapore, India, and the US — research to app store, with the behavioral algorithm always underneath the game.
07 · distribution partners
We build and own our products. We're open to distribution partners — platforms, channels, and communities — and to white-labelling what we've built for the right audiences.